Each teammate gains 100 bonus Copper at the start of each level.
On your mark...
mobility
Team effects
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Combat Knife
offense
Turns your Bash into a Knife that counts as a Melee weapon.
Well fed
offense
Team effects
+ 10 Team Health
Mandatory PT
mobility
Team effects
+ 10% Team Stamina
+ 10% Team Stamina Regen
Surplus pouches
offense
- 5% Health
Team effects
+ 1 Team Offensive Inventory
Utility Scavenger
utility
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Mag Coupler
offense
+ 50% Reload Speed
DISABLES: Aim Down Sights
Pyro
offense
+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.