When you use a Medical Accessory, it also heals 3 Trauma to the target.
Healing a teammate also applies 50% of the effect to you.
+ 2 Support Inventory
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 1 Support Inventory + 15% Trauma Resistance
- 10% Health
+ 1 Team Extra Life
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
When you use a Medical Accessory, all teammates heal for 8 Health.
When a horde is triggered, your team gains 20 Health.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.