+2 Extra life
+10% Reduced Incap Trauma
- 10% Health
+ 1 Team Extra Life
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
- 5% Health
+ 1 Team Offensive Inventory
When a teammate is incapacitated or dies, they drop an active Pipe Bomb.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 1 Team Quick Slot Inventory