+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Healing a teammate also applies 50% of the effect to you.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 50% Healing Efficiency
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
- 10% Health
+ 1 Team Extra Life
+ 1 Team Support Inventory
+ 1 Support Inventory + 15% Trauma Resistance
+ 2 Support Inventory
You can sense nearby Support Accessories.
More Support Accessories spawn.
You have an additional 10% chance to not consume Accessories when used.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency