+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
Gain + 10% Damage Resistance while you have Temporary Health.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Healing Efficiency
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 50% Accuracy DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
While crouching, gain 10% Damage Resistance and 40% Accuracy.