+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
- 5% Health
+ 1 Team Offensive Inventory
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
- 10% Health
+ 1 Team Support Inventory
+ 30% Weakspot Damage - 5% Damage Resistance
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Bullet Damage + 15% Effective Bullet Range
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Ammo Capacity + 15% Reload Speed
+ 20% Weakspot Damage
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.