When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
Scar tissue
defense
Take 1 less damage from all Ridden.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Power Strike
talent
Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times.
All charges are consumed on use.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Cleansing Fire
utility
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.
Fire removes most negative status effects.
+40% Fire Resistance
Hazmat Specialist
utility
+35% Acid Resistance
Your Bait Jars do direct damage to targets and can hit Weakspots.
Team effects
Killing Mutations that are covered with Bait has a 75% chance to create another Bait Jar.
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights