Reduce incoming Damage by 1 for nearby teammates for 7 seconds.
Gadget Cost: 30 Pistol bullets.
REPLACES: Offensive Slot.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 5% Damage Resistance + 5 Health
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
Take 1 less damage from all Ridden.
+ 75% Ammo Capacity - 5% Move Speed
+ 50% Ammo Capacity + 15% Reload Speed
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 10% Team Ammo Capacity + 3.5% Team Damage
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health