+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 50% Ammo Capacity + 15% Reload Speed
You can sense nearby weapons.
More weapons spawn.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
+ 25% Damage - 30% Health
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 75% Ammo Capacity - 5% Move Speed
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.