Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
On your mark...
mobility
Team effects
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Emt Bag
defense
+ 50% Healing Efficiency
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Field surgeon
defense
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Large caliber rounds
offense
+ 7.5% Bullet Damage
+ 200% Bullet Penetration
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Antibiotic Ointment
defense
+ 25% Healing Efficiency
When you use a Medical Accessory, the target gains 20 Temporary Health.