+ 50% Accuracy DISABLES: Aim Down Sights
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
+ 20% Team Bolstered Health + 5 Team Health
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.