Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Accuracy
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Team Ammo Capacity + 3.5% Team Damage
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 2 Offensive Inventory
- 5% Health
+ 1 Team Offensive Inventory
You can sense nearby Copper.
More Copper Piles spawn.