Reduce incoming Damage by 1 for nearby teammates for 7 seconds.
Gadget Cost: 30 Pistol bullets.
REPLACES: Offensive Slot.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 75% Ammo Capacity - 5% Move Speed
+ 50% Ammo Capacity + 15% Reload Speed
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 8% Move Speed
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Create a cloud that grants 20% Damage and 30% Reload Speed.
Gadget Cost: 40 Assault Riffle bullets.
REPLACES: Support Slot
+ 5% Move Speed + 5% Sprint Speed
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs