Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Breakout
utility
Breakout: Hold [F] to free yourself from Grabs.
+ 50% Breakout Cooldown Reduction. (Base 60 seconds).
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Smelling Salts
utility
+ 200% Revive Speed
Combat medic
defense
+ 50% Use Speed
Heals teammates for an additional 20 Health when you revive them.
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.