When a horde is triggered, your team gains 20 Health.
+ 50% Ammo Capacity + 15% Reload Speed
+ 40% Reload Speed with Shotguns.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Healing Efficiency
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 2 Support Inventory
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.