Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
- 10% Health
+ 1 Team Support Inventory
+ 50% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, all teammates heal for 8 Health.
When a horde is triggered, your team gains 20 Health.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)