Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Team Ammo Capacity + 3.5% Team Damage
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby weapons.
More weapons spawn.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby Copper.
More Copper Piles spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
When a horde is triggered, your team gains 20 Health.