+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 10% Team Ammo Capacity + 3.5% Team Damage
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 50% Healing Efficiency
When a horde is triggered, your team gains 20 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
You can sense nearby Support Accessories.
More Support Accessories spawn.
- 10% Health
+ 1 Team Extra Life
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.