+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Melee kills heal 1 Health and 0.1 Trauma.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 20% Team Overheal + 5% Team Healing Efficiency
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.