While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
When you stow your weapon, it reloads.
Take 1 less damage from all Ridden.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed