Melee kills heal 1 Health and 0.1 Trauma.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Turns your Bash into a Knife that counts as a Melee weapon.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 5% Damage Resistance + 5 Health
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 35 Health - 15% Ammo Capacity
+ 10 Team Health
+ 25 Health