Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 25% Damage - 30% Health
Create a cloud that grants 20% Damage and 30% Reload Speed.
Gadget Cost: 40 Assault Riffle bullets.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
+ 100% Stamina Regeneration - 50% Maximum Stamina