+ 10 Team Health
- 10% Health
+ 1 Team Extra Life
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When a horde is triggered, your team gains 20 Health.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Accuracy
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 35 Health - 15% Ammo Capacity
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.