+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Weakspot Damage - 5% Damage Resistance
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)