+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 75% Ammo Capacity - 5% Move Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
- 10% Health
+ 1 Team Extra Life
+ 50% Accuracy DISABLES: Aim Down Sights
+ 25% Damage - 30% Health
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 2 Quick Slot Inventory
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 1 Team Quick Slot Inventory
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+2 Extra life
+10% Reduced Incap Trauma
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance