This is the melee I enjoy playing. Little less damage more focused on over healing. Tried and true on Nightmare.
Guide with alternate card selection and explanations available soon.
Tags
nightmaresupportfront-linertankmelee
50%0 vote
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Emt Bag
defense
+ 50% Healing Efficiency
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.