+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 25% Damage - 30% Health
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 50% Ammo Capacity + 15% Reload Speed
+ 50% Accuracy DISABLES: Aim Down Sights
+ 7.5% Bullet Damage + 200% Bullet Penetration
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
You can sense nearby Copper.
More Copper Piles spawn.
+ 40% Reload Speed with Shotguns.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.