+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
Melee kills heal 1 Health and 0.1 Trauma.
When you stow your weapon, it reloads.
+ 50% Ammo Capacity + 15% Reload Speed
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
+ 50% Healing Efficiency
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.