+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 20% Team Bolstered Health + 5 Team Health
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
- 10% Health
+ 1 Team Extra Life
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+2 Extra life
+10% Reduced Incap Trauma
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Copper.
More Copper Piles spawn.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.