+ 45 Health - 25% Stamina
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 30% Trauma Resistance - 100% Fire Resistance
+ 75% Ammo Capacity - 5% Move Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
When you stow your weapon, it reloads.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
No Movement Penalty for strafe and backpedal.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)