You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Ammo Capacity + 15% Reload Speed
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.
- 5% Health
+ 1 Team Offensive Inventory
While crouching you neither take nor deal Friendly Fire damage. + 10 Health