When a horde is triggered, your team gains 20 Health.
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.