Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 50% Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 20% Team Bolstered Health + 5 Team Health
You have an additional 10% chance to not consume Accessories when used.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
When a horde is triggered, your team gains 20 Health.
+ 20% Team Overheal + 5% Team Healing Efficiency
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 2 Support Inventory