When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 40% Reload Speed with Shotguns.
+ 7.5% Bullet Damage + 200% Bullet Penetration
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
You can sense nearby Copper.
More Copper Piles spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 25% Damage - 30% Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)