You can sense nearby Support Accessories.
More Support Accessories spawn.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 50% Healing Efficiency
+ 2 Support Inventory
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
- 10% Health
+ 1 Team Extra Life
When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 40% Stamina
Healing a teammate also applies 50% of the effect to you.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
When a horde is triggered, your team gains 20 Health.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
You can sense nearby Copper.
More Copper Piles spawn.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.