You can sense nearby Copper.
More Copper Piles spawn.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You have an additional 10% chance to not consume Accessories when used.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 75% Accessory Damage - 25% Swap Speed
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+35% Acid Resistance
Your Bait Jars do direct damage to targets and can hit Weakspots.
Killing Mutations that are covered with Bait has a 75% chance to create another Bait Jar.
+ 25% Damage - 30% Health
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.