While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 50% Healing Efficiency
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 2 Support Inventory
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
You can sense nearby Support Accessories.
More Support Accessories spawn.