+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Ammo Capacity + 15% Reload Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 7.5% Bullet Damage + 200% Bullet Penetration
Take 1 less damage from all Ridden.
+ 45 Health - 25% Stamina
+ 25% Damage - 30% Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights