Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Body armor
defense
+ 20% Trauma Resistance
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Share the wealth
utility
Team effects
Each teammate gains 100 bonus Copper at the start of each level.
Mugger
utility
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.