+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 45 Health - 25% Stamina
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 25% Damage - 30% Health
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance