You can sense nearby Support Accessories.
More Support Accessories spawn.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Gain + 10% Damage Resistance while you have Temporary Health.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
- 10% Health
+ 1 Team Support Inventory
Healing a teammate also applies 50% of the effect to you.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
Melee kills heal 1 Health and 0.1 Trauma.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health