+ 20% Trauma Resistance
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Melee kills heal 1 Health and 0.1 Trauma.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When a horde is triggered, your team gains 20 Health.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 2 Support Inventory
+ 20% Team Overheal + 5% Team Healing Efficiency