Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Scar tissue
defense
Take 1 less damage from all Ridden.
Body armor
defense
+ 20% Trauma Resistance
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Sunder
offense
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Comments (0)
Comments (0)
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.